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PixDrive

The situation

Live, every second counts

On tour and at events there is hardly any time to program on site. The show has to be ready beforehand, patched quickly at load-in and react on cue during the event – without someone clicking effects together on a laptop.

That is why PixDrive separates preparation from the show. In the office you build looks and sequences against the preview; on site you only connect the controllers. During the show, commands come from the console, QLab or a Stream Deck, and PixDrive executes them like a click in the app.

Features

What PixDrive does on stage

Shows on a timeline

In the sequencer you place effects and timings on a precise timeline. What you see in the preview is exactly what runs on the LEDs.

Looks for the live moment

Mix effects live and save them as a look. Every look and every show automatically becomes a cue you start with a click or from outside.

Control from console or Stream Deck

Via OSC and REST, lighting consoles, TouchOSC, QLab, Ableton, Stream Deck or Bitfocus Companion trigger cues, start playback and set the master brightness.

Effects that react to music

In the script engine your Lua effect reads bass, mids, highs and detected beats from the microphone – for strobes on the kick or colours that pump with the bass.

Real-world example

Example: club with 24 LED bars

24 pixel bars, 1 m each with 60 RGB pixels, hang on an 8-port controller, three bars per port. That makes 180 pixels per port – and that is the trap: 180 pixels need 540 channels, so two universes per port. The second one carries only 10 pixels.

With at most 170 pixels per port you get by with 8 universes – half as many for almost the same pixel count. Run variations like this through the DMX universe calculator before load-in.

Open in the DMX calculator
Total pixels
1,440 RGB
Pixels per port
180
Universes
16, 8 of them almost empty
Network load at 40 fps
approx. 3 Mbit/s
Max. frame rate per port
approx. 176 fps

From practice

Tips that save you time

Trigger cues by name

Numbers shift as soon as you add or reorder presets. With names like “Intro” or “Drop”, your console mapping stays stable.

Show cues start at zero

A show cue loads its sequence and starts from the top. To come in mid-song, jump to the right spot with /pixdrive/playback/position afterwards.

Master fader on the console

Map /pixdrive/brightness to a fader in TouchOSC or on the console. That way you pull the pixels together with the rest of the lighting without touching the laptop.

Separate network for lighting data

Pixel data belongs on its own network or VLAN, separate from audio, video and guest Wi-Fi. That keeps latency and packet loss low.

Get started

Try it with your own LEDs

The demo runs with no time limit and no registration. Test live effects, LED layout and the script engine with one device and one universe.

macOS 12+ · Windows 10 / 11 · No account required